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In Reply to: Re: Are you joking? posted by Analog Scott on May 19, 2004 at 10:44:42:
I donīt think so, really I mean you can enjoy it but not to the extend you would, if you where not.....( sorry an English word is missing...) in the secret of the Gods.
What Victor did want to say is true, te art of carfting is vanishing. I the way one man can create a watch. Or leather goods ( where are the good leather pieces? With the acid rain..)
I think that to find a common language will brind us a step further...and good will. as we have the same goal..Films and Fun..Is it not so?
Follow Ups:
I understand what you are saying. Knowing how takes away the mystery. Well knowing how changes the magic it doesn't eliminate it. a knowing eye is more descriminating but a knowing eye can find even more magic in excellence.As for Victor's comments I think he is clearly wrong. The art of crafting is evolving it is not vanishing. The folks who create CG are artists and craftspersons. they are simply using different tools.
Don't worry to much about the language barrier. You English is pretty good and when you struggle you manage to get struggle across. And yes, there is a common goal. Hopefully with a better understanding of technology and film technique you will be less afraid of the nes technology. With animation the process is so much the same with computers or with cel animation that the differences cannot be blamed for characters lacking soul. In both cases the characters are born from the writers. They are then given their first breath of life from the voice actors. The design of the characters is based on the script and the actors' interpretations through their performances. Sculpted 3D designs and 2D model sheets are then created. From there the animation begins. The character's "soul" has already been launched by that point. The performance in the animation is determined by the animator not the tool he or she uses. The decisions critical to performance are made by people not machines. Don't fear the technology. Fear the business people who cater to the lowest common denominator. They are the enemy of art. Not the computers.
Afraid? No but I donīt know how old you are, for me still not on the verge of complete senility, I have enough experience in my range to be able to compare.
That is all what it is about.
Fear? well you donīt know me, so we will have to learn more about us. Time will comply.
"Afraid? No but I donīt know how old you are, for me still not on the verge of complete senility, I have enough experience in my range to be able to compare.
That is all what it is about.
Fear? well you donīt know me, so we will have to learn more about us. Time will comply."Age does not matter thanks to the magic of home video. I have seen every Classic Disney animated feaure ever made along witrh all of the best ones that followed Walt's departure from this world. You may have the experience to compare but, by your own admission, you do not have the knowledge of the inner workings how these pictures are made to reasonably ascribe cause and effect in terms of quality. Victor and you both wrongly ascribed computers as a caused for a percieved demise in the quality of Disney animated features and in films in general. I sense a prejudice in your opinions of these features based on the age of the given film and executive in charge of their productions. I think this is yet another mistaken case of cause and effect. I think your opinions are affected by this baggage.
Age does matter for the best or the worst. You can not take short cut in life. But some are very young and are already brillant.
As told before ( you remember ) I want not to prise the hard labor behind the blue screen ( or else ) but just the result. As a consumer.
I donīt think so because I am always willing to like something new. But I can not jump over my own feeling and experience.
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