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Video games movies and live action/animated characters

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YRY,

I saw part of the first "Lara Croft" movie and didn't know at the time that it was based on a video game. While there were some good effects and production values were top notch, the Croft character was a dull automaton that made the Terminator look like Robin Williams- I couldn't understand how a character could get around so well but be so completely devoid of personality. And yes, even though the entire cinematogrphy was centered on Jolie's breasts- the character was completely sexless!

I must disagree to a point for live action/animated, because it can be fun when the technique is basic to the story. "Who Framed Roger Rabbit" was really a delight. That one was an integrated concept of the parallel live and cartoon worlds. How about the jump into the sidewalk chalk drawing in "Mary Poppins"? I didn't care for "Cool World" particularily, but it was again essential to the story.

But here in the future, we are going to see a greater and greater proportion of "animated" characters- that is CG images interacting with people. "Star Wars" has become so boringly arch and lifeless it may as well be all computer characters. I think in a few years we will see all-CG movies. A friend is an editor on the upcoming "Spiderman II" and appprently, with 700+ CG F/X shots, Spiderman is rarely a live actor except for dialougue/close ups. All acting in the future will be voice dubbing.

Cheers,

Bambi B


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