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Re: Are you joking?

I understand what you are saying. Knowing how takes away the mystery. Well knowing how changes the magic it doesn't eliminate it. a knowing eye is more descriminating but a knowing eye can find even more magic in excellence.

As for Victor's comments I think he is clearly wrong. The art of crafting is evolving it is not vanishing. The folks who create CG are artists and craftspersons. they are simply using different tools.

Don't worry to much about the language barrier. You English is pretty good and when you struggle you manage to get struggle across. And yes, there is a common goal. Hopefully with a better understanding of technology and film technique you will be less afraid of the nes technology. With animation the process is so much the same with computers or with cel animation that the differences cannot be blamed for characters lacking soul. In both cases the characters are born from the writers. They are then given their first breath of life from the voice actors. The design of the characters is based on the script and the actors' interpretations through their performances. Sculpted 3D designs and 2D model sheets are then created. From there the animation begins. The character's "soul" has already been launched by that point. The performance in the animation is determined by the animator not the tool he or she uses. The decisions critical to performance are made by people not machines. Don't fear the technology. Fear the business people who cater to the lowest common denominator. They are the enemy of art. Not the computers.


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