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In Reply to: RE: Always a "problem" when you film... posted by Harmonia on March 26, 2009 at 19:14:44
In light-hearted romps it is of course forgivable as the interaction between the characters and how they bounce off each other is of far more importance than trying to maintain the illusion of one being a ghost.
It is only a minor distraction even then, though anyone who is only a little observant will of course notice when something thrown at the 'ghost' passes right through, as do other live people in the street, yet this attempt to demonstrate how the ghost can have no physical interaction with physical objects is contradicted when the ghost sinks into a sofa to rest her legs; nice legs in Eva Longoria's case.
It wouldn't have cost a fortune to use a 'blue screen' sofa which wouldn't have moved when Eva sat on it, or rather a similar shaped frame which we wouldn't have seen. In fact, I think what annoys me ever so slightly is that 'we' aren't supposed to notice the contradiction, or - Heaven forbid - that the director hasn't been bright enough to consider it himself, which in fact would explain a lot about 'Over Her Dead Body'.
Now I've aired that minor grievance, I'd also like to raise the issue of good guys in films who always look at their gun in disgust when they run out of bullets (how dare it run out of bullets!) and throw it at the bad guy before running away when it could have been used as an effective cosh. This always get's mentioned by any company I have, and another comment is always "why doesn't he take the gun off that guy he's just shot???".
Finally, in films where the bad guy is chasing the good guy or more likely the damsel in distress, there's always a point where the bad guy catches up, grabs hold but after a brief struggle is hit across the head with a blunt instrument or whatever and is stunned, allowing his victim
to escape. Again, without fail, the cry is always "he's unconcious, helpless on the floor, the 'victim' has a weapon but she throws it away and runs off again....."
It's not just me. :0)
Best Regards,
Chris redmond.
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