Video Asylum

It will probably be accepted in the cinema, especially for animated and SF films, but doubtful for HT.

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Everything works against wide acceptance for 3D in home theater application:

1. Timing --- It's difficult marketing a new leisure technology to consumers in a period of economic uncertainty. Also, folks were just getting used to lower priced HD monitors and BD technology; it's just too soon to bring something like this out and expect widespread public acceptance.

2. Competing formats --- If the timing weren't lousy enough, the fact that one has to choose between competing systems requiring different types of eyewear is enough to make anyone's eyes cross.

3. Confusion --- Finding 3D tech savvy folks in discount chains or even A/V boutiques to explain the systems, answer questions and address concerns does little to bolster consumer confidence in the new technologies.

4. Cost --- Even though the prices have come down, 3D isn't a cheap technology and there aren't enough 3D programs available yet to build a viable consumer support base.

5. Eyestrain --- Some folks get eyestrain watching 3D, which limits applications where friends or family groups are gathered to watch programs.

6. Glasses --- This is an issue that defies common sense; it isn't just about how geeky the 3D "shades" look. You'd think that manufacturers would all gravitate towards cheaper polarized glasses to achieve a decent HT picture in 3D, ...but NO! Prospective buyers of the active shutter technology would have to purchase multiple pairs of high-end specs for any group gatherings, limiting the proud owners ability to show off their 3D set-up to friends and family. It's the worst case scenario for trying to increase public awareness & interest in 3D (for HT) via word-of-mouth.

I'm sure that there are many other logical reasons why 3D won't make great inroads into the HT market. Alas, 3D is apparently a not-ready-for-prime-time player in a field where the entertainment industry has already gone back to the well too often.

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